![]() how come the big game studios can't reproduce this kind of physic and damage ? Maybe they can but won't cause it's to heavy for our computers ? And the BeamNg.drive IS heavy on computers, have to say this, with my i5 3570K and GF 770 I hit, depends of map, even below 30 frames per second sometimes. That would be my only complain for this game. Water also look better than in most racing or FPS games, you just have to see the way that ocean moves! Simulation I mean.īut it does look pretty, driving through jungle road makes me want to get out the car and just walk through those dense leafs, they look life-alike. You can Google it, there's so many videos of this simulation out there, some suggested titles are "fails & crash BeamNG" (funny), "BeamNG vs GTA 5" (amazingly diferences in GTA crude physic vs BeamNG.
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